![]() Being fully skippable, their primary purpose is to take full advantage of the online high-score system, which uses the game's detailed scoring system to determine who's the best surgeon on each operation. These missions compare in difficulty to the X scenarios of the previous iterations, but show up across the storyline. Challenge scenarios are written into the game at various points. The new features of the Wii version, however, offer a nice mix of ways to make things easier as well as new challenges. This might sound easy enough, but even on the Easy difficulty level, it will be exceptionally difficult you often have to juggle two or three tasks to survive, and those tasks, while clearly explained, can be fairly complex. If either runs out, the game's over, although the only loss penalty is restarting the operation. Mistakes are typically penalized by dropping a patient's vitals, as well as wasting time. You have the same eight basic tools, and the same basic array of options, all used toward the same goal: Follow the instructions provided and save the patient's life within the five-minute time limit. The basic gameplay of New Blood is not especially changed from the previous Wii version. Fortunately, plenty of dramatic, tough and occasionally rather humorous situations are going to give her a chance to learn, all the while facing off against the new genetically engineered disease, Stigma, which Vaughn seems to know more about than he's willing to let on. Blaylock has been hoping to learn the legendary Healing Touch from Vaughn, but has met with no success thus far. ![]() Taking place several years after the previous version, Trauma Center: New Blood casts you as Markus Vaughn and Valerie Blaylock, two fairly experienced doctors who have been spending time at Montgomery Memorial Hospital, hidden in a remote village not too far from Fairbanks, Alaska. ![]() ![]() When this version ended, Atlus could easily have left well enough alone, for the game was, at worst, in the top three launch titles of the Wii.įortunately for us, Atlus decided to give the series another go, this time with a full-fledged sequel. The Wii version, Trauma Center: Second Opinion (a port, not a sequel in spite of the name), then added a second doctor, more context to the storyline, and the ability to select the difficulty level - a godsend for those of us who found the DS iteration a little too difficult. With 10 surgical tools and one cute nurse, you had to save lives, ultimately facing off against the mysterious genetically engineered disease, GUILT. A first-of-its-kind game, Trauma Center cast you as Derek Styles. However, at least in raw uniqueness, it's difficult to think of any that really highlight as well as Trauma Center: Under The Knife, a famously difficult surgery simulator for the Nintendo DS. And if anyone can tell us how to complete that stupid level in the DS game where all the aneurisms burst and you fix them but some more burst and IT'S JUST NOT POSSIBLE, we'd be very grateful.Atlus may be famous for translating Japanese games for the American audience, but it's actually a well-known Japanese developer as well, being the originators of the Shin Megami Tensei series ( Digital Devil Saga, Persona, etc.). All right, it won't be here till winter at the earliest, and possibly 2007, but we just wanted to write that. Trauma Center: Second Opinion is due out STAT. He could just be having us on though, the scamp. There's no word on whether our hero Dr Stiles will return, but Internet Reports reckons there may be some kind of feature which will involve linking up your Wii with your DS. The game will be titled Trauma Center: Second Opinion, and will no doubt task you with using the Wii's remote controller to slice, dice and sew up your patients. Our old friend Internet Reports has been hinting at this for weeks, of course, but now it's been officially confirmed. Good news for fans of Trauma Center: Under the Knife, the quirky, er, surgery sim for Nintendo DS - a new instalment in the series is currently in development for the Wii.
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